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MASS EFFECT 2 LAUNCH TRAILER

My first role in the gaming industry was as Lead Editor for Mass Effect 2. The launch trailer became a fan favourite, voted by audiences on GameTrailers.com as the “Best Trailer of All Time” 

VIDEO ART DIRECTOR
MASS EFFECT ANDROMEDA

20+ trailers
100+ Million Views

As Video Art Director, I led the creation of cinematic trailers and gameplay videos from the initial reveal to launch, working closely with the game team, marketing, and publishing to align every piece with the game’s themes of exploration and discovery.

ANNOUNCEMENT

The internet erupted when we revealed Mass Effect: Andromeda for the first time, generating countless fan reaction videos filled with excitement.

 

Responsibilities: Editor

N7 DAY: an
Emotional
Farewell

Each N7 Day, fans gather to celebrate their favourite sci-fi series. This trailer served as both a farewell to a beloved era and the beginning of something new.

Responsibilities: Editor, Creative Director, and Writer

ANDROMEDA

INITIATIVE

The Andromeda Initiative was a narrative-driven video series designed to immerse players in the lore and world of Mass Effect: Andromeda while introducing core gameplay mechanics in a compelling way. Through in-lore storytelling, the series unveiled key characters, factions, and the mission to explore a new galaxy.


Responsibilities: Creative Director, Editor, Writer

DEEP DIVE: 
GAMEPLAY

This first deep dive gameplay video gave fans an in-depth look at the game’s story, challenges, combat mechanics, and more. Designed to build excitement and provide clarity on core gameplay elements.

 

Responsibilities: Creative Lead, Editor, Writer, Gameplay Capture

CINEMATIC

REVEAL

Our first cinematic reveal trailer built hype by teasing the story and central conflict of Mass Effect: Andromeda. Through striking in-engine shots, it hinted at the challenges and mysteries of a new galaxy.


Responsibilities: Creative Lead, Co-Editor, Cinematic Artist, Gameplay Capture

 LAUNCH
TRAILER

The launch trailer marked the final push, inviting players to step into the galaxy of Mass Effect: Andromeda. It showcased key moments of story, combat, and exploration, building excitement for the adventure ahead. I directed and oversaw gameplay captures

Responsibilities: Creative Lead, Cinematic Artist, Gameplay Capture

LEGENDARY

EDITION

Coming full circle, my final trailer for BioWare was the reveal of the Legendary Edition, remaster of the Mass Effect Trilogy. I edited the initial cuts and oversaw the final version—a fitting close to nearly a decade of creating BioWare trailers!

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